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Only occurs with beta 7 and gives different results different with the
intel and msvc compile.
Sample code:
camera {
orthographic
location <0,0,1>
look_at <0,0,0>
right 1*x
up 1*y
}
box {
<-0.5, -0.5, 0>, <0.5, 0.5, 0>
texture {
pigment {
agate
color_map { [0 rgb 0][1 rgb 1] }
}
finish { ambient 1 diffuse 0 }
}
}
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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